The Sims is a strategic simulation computer game created by game designer Will Wright, published by Maxis, and distributed by Electronic Arts. This game is a simulation of the daily activities in the household. On February 4, 2000, the game has sold over 16 million copies making it the biggest selling computer game in history.
The Sims focuses on the lives of virtual people called Sims. The player can control the daily activities of Sims, like him sleeping, eating, reading, or bathing. Will Wright, the designer of this game, a game called The Sims playhouse digital ("digital dollhouse"). Besides that we also can make people dengankarakter respectively.
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The Sims focuses on the lives of virtual people called Sims. The player can control the daily activities of Sims, like him sleeping, eating, reading, or bathing. Will Wright, the designer of this game, a game called The Sims playhouse digital ("digital dollhouse"). Besides that we also can make people dengankarakter respectively.
The Sims 3 is built upon the same
concept as its predecessors. Players control their own Sims' activities and
relationships in a manner similar to real life. The gameplay is open-ended and
indefinite. Sim houses and neighborhoods are placed on one continuous map. The
developers stated that "What you do outside your home now matters as much
as what you do within." One of the biggest changes to the franchise is the
use of "rabbit-holes". Players aren't allowed to go inside the
majority of city buildings; instead, the Sim will disappear inside for a
certain amount of time a feature known in video games as a
"rabbit-hole" while the player is given several choices on what
happens inside using a text-based notification.
Minimum
System Requirements
CPU : Pentium 4
2.0GHz, Athlon XP 2000+
VGA : GeForce
6200, Radeon Xpress 1100 128 MB
RAM : 1 GB
OS : Win XP
DirectX : 9
HDD Space : 7.5 GB
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